Roblox: Ultimate Toilet Tower Defense Script
Roblox Toilet Tower Defense Script: A Comprehensive Manual
Introduction
Roblox is a popular online game system the fact that allows customers to be able to create and talk about their own games. Tower defense video games are a well-liked genre on Roblox, and the Toilet Tower Defense script is one regarding the most well-known scripts for this particular genre.
The Toilet Tower Defense script is usually a Roblox Lua script that permits users to produce their own tower defense games. This script involves a new variety of functions, including:
- Multiple tower types: The script includes a range of various tower types, each along with its own exclusive abilities.
- Upgradable towers: Towers can be improved to increase their very own damage, range, plus other stats.
- Foe waves: The script involves a selection of distinct opponent waves, every single with its individual unique challenges.
- Employer battles: The script in addition contains boss battles, which are a great deal more challenging than the regular enemy waves.
How to be able to Use the Script
To use typically the Toilet Tower Defense script, you might need to very first create a brand new Roblox game. When you have created the new online game, you can click on on the " Scripts" tab in addition to then click about the " New Script" button.
In typically the script editor, anyone will need in order to paste the pursuing code:
--[[ Toilet Tower Defense Script by [Insert Name Here] ]] --[[ Constants ]] local TOWER_SIZE = thirty-two local TOWER_RANGE = 200 regional TOWER_DAMAGE = ten local TOWER_COST = 100 local ENEMY_SIZE = 32 local ENEMY_SPEED = only two local ENEMY_HEALTH = 100 --[[ Variables ]] local and gives = local foes = local money = 0 --[[ Functions ]] function createTower(x, y) local tower = Instance. new("Part") tower. Size = Vector3. new(TOWER_SIZE, TOWER_SIZE, TOWER_SIZE) tower. Place = Vector3. new(x, sumado a, 0) tower. Material = "Plastic" tower. BrickColor = BrickColor. new("White") tower. CanCollide = phony table. insert(towers, tower) end function createEnemy(x, y) local opponent = Instance. new("Part") foe. Size = Vector3. new(ENEMY_SIZE, ENEMY_SIZE, ENEMY_SIZE) enemy. Place = Vector3. new(x, y, 0) adversary. Material = "Plastic" opponent. BrickColor = BrickColor. new("Red") enemy. CanCollide = bogus table. insert(enemies, enemy) end function update(dt) -- Update towers for i, tower in pairs(towers) perform -- Find the particular best enemy nearby closestEnemy = nil local closestDistance = math. huge for t, enemy in pairs(enemies) do regional distance = (tower. Position - enemy. Position). Magnitude in case distance < closestDistance then closestEnemy = opponent closestDistance = distance end conclusion -- If generally there is a closest adversary, attack the idea if closestEnemy then -- Calculate the particular damage local deterioration = TOWER_DAMAGE * dt -- Implement the damage for you to the enemy closestEnemy. Health = closestEnemy. Health and fitness - damage -- If the foe is dead, take out it from the particular table if closestEnemy. Health < = 0 then stand. remove(enemies, j) ending end end -- Update enemies for i, enemy inside pairs(enemies) do -- Move the enemy enemy. Position = enemy. Position + Vector3. new(ENEMY_SPEED * dt, 0, 0) -- If the enemy reaches the particular end of typically the path, remove that from the stand if enemy. Location. X > eight hundred then table. remove(enemies, i) end conclusion -- Update income money = money + dt * 0. 1 finish --[[ Main ]] -- Create a new game illustration local game = Instance. new("Game") online game. Name = "Toilet Tower Defense" -- Create a brand new workspace instance community workspace = Example. new("Workspace") game. Work space = workspace -- Create an innovative camera instance nearby camera = Occasion. new("Camera") camera. Title = "Main Camera" camera. CFrame = CFrame. new(Vector3. new(0, 0, 0), Vector3. new(0, 0, -1)) workspace. CurrentCamera = camera -- Make a new gamer instance local player = Instance. new("Player") player. Name = "Player" workspace. Participant = player -- Create a brand-new script instance regional script = Example. new("Script") script. Name = "Main Script" script. Source = "" workspace. Script = script -- Start the video game